Halo Sport

From HCE Wiki - The Human Cognitive Enhancement Wiki
Revision as of 09:02, 1 September 2016 by Zuzana Rybaříková (talk | contribs) (references)
Jump to navigation Jump to search
Halo Sport
Halo Sport on White.jpg
Category Transcranial direct-current stimulation
Developer Halo Neuroscience
Announced February 2016 [1]
Released Developers:
Consumers:
Price 750 USD
Max output 2.0 mA2 T
0.002 A
[2]
Session duration 1800 s30 minute
[3]
Scalp location
Weight g
Controls

N/A

Data available Good
Risk factor Low
Medical prescription No
https://www.haloneuro.com

http://spectrum.ieee.org/biomedical/bionics/olympic-athletes-are-electrifying-their-brains-and-you-can-too

  1. BROWN, Ayliffe. Neurotechnology To Unlock Human Potential: Interview with Halo Neuroscience CEO, Dr. Daniel Chao. Wearable Technologies [online]. 2016, June 28. Available online at: https://www.wearable-technologies.com/2016/06/neurotechnology-to-unlock-human-potential-interview-with-halo-neuroscience-ceo-dr-daniel-chao/ (Retrieved 31st August, 2016)
  2. BARNWELL, Aliya. This crazy new wearable uses 'neurostimulation' to prime your brain and body for exercise. Digital Trends [online]. 2016, Mar 11. Available online at: http://www.digitaltrends.com/wearables/neurostimulation-headphones-boost-workout-effectiveness/ (Retrieved 1st September, 2016)
  3. MANEY, Kevin. Halo claims to make you jump higher, think faster, remember longer. Newsweek [online]. 2016, Feb 10. Available online at: http://europe.newsweek.com/halo-neuroscience-brain-stimulation-424829?rm=eu (Retrieved 31st August, 2016)